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-rw-r--r--modules/benchmark/fbench.c26
1 files changed, 14 insertions, 12 deletions
diff --git a/modules/benchmark/fbench.c b/modules/benchmark/fbench.c
index b5afc1bc..cf1ff934 100644
--- a/modules/benchmark/fbench.c
+++ b/modules/benchmark/fbench.c
@@ -277,9 +277,7 @@ static int itercount; /* The iteration counter for the main loop
optimise out the loop over the ray
tracing code. */
-#ifndef ITERATIONS
-#define ITERATIONS 1000
-#endif
+#define ITERATIONS 300
static int niter = ITERATIONS; /* Iteration counter */
#if 0
@@ -690,8 +688,6 @@ void fbench()
spectral_line[7] = 4340.477; /* G' */
spectral_line[8] = 3968.494; /* H */
- niter = 3000;
-
/* Load test case into working array */
clear_aperture = 4.0;
@@ -701,15 +697,21 @@ void fbench()
s[i + 1][j + 1] = testcase[i][j];
for (itercount = 0; itercount < niter; itercount++) {
- for (paraxial = 0; paraxial <= 1; paraxial++) {
+ /* Do main trace in D light */
- /* Do main trace in D light */
+ paraxial = FALSE;
- trace_line(4, clear_aperture / 2.0);
- od_sa[paraxial][0] = object_distance;
- od_sa[paraxial][1] = axis_slope_angle;
- }
- paraxial = FALSE;
+ trace_line(4, clear_aperture / 2.0);
+ od_sa[0][0] = object_distance;
+ od_sa[0][1] = axis_slope_angle;
+
+ paraxial = TRUE;
+
+ trace_line(4, clear_aperture / 2.0);
+ od_sa[1][0] = object_distance;
+ od_sa[1][1] = axis_slope_angle;
+
+ paraxial = FALSE;
/* Trace marginal ray in C */