/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Neil Roberts * * Copyright (C) 2008 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ /* Modified by Christian Hergert for use in Uber Graph. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "uber-frame-source.h" #include "uber-timeout-interval.h" typedef struct _UberFrameSource UberFrameSource; struct _UberFrameSource { GSource source; UberTimeoutInterval timeout; }; static gboolean uber_frame_source_prepare (GSource *source, gint *timeout); static gboolean uber_frame_source_check (GSource *source); static gboolean uber_frame_source_dispatch (GSource *source, GSourceFunc callback, gpointer user_data); static GSourceFuncs uber_frame_source_funcs = { uber_frame_source_prepare, uber_frame_source_check, uber_frame_source_dispatch, NULL }; /** * uber_frame_source_add_full: * @priority: the priority of the frame source. Typically this will be in the * range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH. * @fps: the number of times per second to call the function * @func: function to call * @data: data to pass to the function * @notify: function to call when the timeout source is removed * * Sets a function to be called at regular intervals with the given * priority. The function is called repeatedly until it returns * %FALSE, at which point the timeout is automatically destroyed and * the function will not be called again. The @notify function is * called when the timeout is destroyed. The first call to the * function will be at the end of the first @interval. * * This function is similar to g_timeout_add_full() except that it * will try to compensate for delays. For example, if @func takes half * the interval time to execute then the function will be called again * half the interval time after it finished. In contrast * g_timeout_add_full() would not fire until a full interval after the * function completes so the delay between calls would be 1.0 / @fps * * 1.5. This function does not however try to invoke the function * multiple times to catch up missing frames if @func takes more than * @interval ms to execute. * * Return value: the ID (greater than 0) of the event source. * * Since: 0.8 */ guint uber_frame_source_add_full (gint priority, guint fps, GSourceFunc func, gpointer data, GDestroyNotify notify) { guint ret; GSource *source = g_source_new (&uber_frame_source_funcs, sizeof (UberFrameSource)); UberFrameSource *frame_source = (UberFrameSource *) source; _uber_timeout_interval_init (&frame_source->timeout, fps); if (priority != G_PRIORITY_DEFAULT) g_source_set_priority (source, priority); #if GLIB_CHECK_VERSION (2, 25, 8) g_source_set_name (source, "Uber frame timeout"); #endif g_source_set_callback (source, func, data, notify); ret = g_source_attach (source, NULL); g_source_unref (source); return ret; } /** * uber_frame_source_add: * @fps: the number of times per second to call the function * @func: function to call * @data: data to pass to the function * * Simple wrapper around uber_frame_source_add_full(). * * Return value: the ID (greater than 0) of the event source. * * Since: 0.8 */ guint uber_frame_source_add (guint fps, GSourceFunc func, gpointer data) { return uber_frame_source_add_full (G_PRIORITY_DEFAULT, fps, func, data, NULL); } static gboolean uber_frame_source_prepare (GSource *source, gint *delay) { UberFrameSource *frame_source = (UberFrameSource *) source; gint64 current_time; #if GLIB_CHECK_VERSION (2, 27, 3) current_time = g_source_get_time (source) / 1000; #else { GTimeVal source_time; g_source_get_current_time (source, &source_time); current_time = source_time.tv_sec * 1000 + source_time.tv_usec / 1000; } #endif return _uber_timeout_interval_prepare (current_time, &frame_source->timeout, delay); } static gboolean uber_frame_source_check (GSource *source) { return uber_frame_source_prepare (source, NULL); } static gboolean uber_frame_source_dispatch (GSource *source, GSourceFunc callback, gpointer user_data) { UberFrameSource *frame_source = (UberFrameSource *) source; return _uber_timeout_interval_dispatch (&frame_source->timeout, callback, user_data); }